B3
beginner 4 min read · Updated July 17, 2026

BG3 Map & Fast Travel Guide: Every Waypoint, Region & Shortcut Explained (with Maps)

Complete visual BG3 map guide. Every waypoint location, region overviews, fast travel tips, missable areas, and how to navigate Act 1-3 efficiently with annotated maps.

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BG3 World Map: All three acts with region labels showing the Nautiloid, Wilderness, Underdark, Mountain Pass, Shadow-Cursed Lands, and Baldur's Gate

BG3 World Overview: 3 Acts, 6 Regions

Baldur’s Gate 3 spans three acts across six major regions. Understanding the geography helps you navigate efficiently and avoid missing content.

ActRegionLevel RangeKey Hub
Act 1Wilderness1-4Emerald Grove
Act 1Underdark4-6Myconid Colony
Act 1Mountain Pass4-5Crèche Y’llek
Act 2Shadow-Cursed Lands6-9Last Light Inn / Moonrise Towers
Act 3Rivington + Wyrm’s Crossing10-11Circus / Sharess’ Caress
Act 3Lower City + Undercity11-12Elfsong Tavern Camp

Act 1 Waypoints: Complete List

BG3 Act 1 Map: All waypoint locations in the Wilderness region including Emerald Grove, Blighted Village, and Goblin Camp

Wilderness Waypoints (in unlock order)

WaypointLocationImportant Nearby
Ravaged BeachCrash siteShadowheart, Astarion, starting area
Roadside CliffsEastern roadGale recruitment
Emerald GroveCentral hubMerchants, Wyll, tiefling quests
Blighted VillageWest of GroveApothecary, Necromancy of Thay, forge
Goblin CampFar westThree leaders, Halsin, Volo
Risen RoadNorthKarlach recruitment, gnolls, Toll House
Waukeen’s RestNorthwestZhentarim Hideout, Florrick rescue
Sunlit WetlandsSouthAuntie Ethel’s teahouse

Underdark Waypoints

WaypointLocation
Myconid ColonyCentral Underdark hub
Sussur TreeWest — Sussur Bark harvesting
BeachDuergar fight, boat to Grymforge
GrymforgeAdamantine Forge, Nere, Grym boss
Ancient ForgeDeep Grymforge — Adamantine crafting

Mountain Pass Waypoints

WaypointLocation
Mountain PassEntrance after githyanki patrol
Rosymorn MonasteryCrèche entrance, Blood of Lathander
Crèche Y’llekBasement of monastery

Act 2 Waypoints

BG3 Act 2 Map: Shadow-Cursed Lands waypoints showing Last Light Inn, Moonrise Towers, and Gauntlet of Shar

WaypointRegionKey Content
Shadow-Cursed LandsEntranceDrider ambush, pixie blessing
Last Light InnWestern safe zoneDammon upgrades, Jaheira, Isobel
Moonrise TowersSouthern strongholdKetheric, prison rescue, merchants
Grand MausoleumNorth of MoonriseGauntlet of Shar entrance, Raphael
Gauntlet of SharBelow MausoleumTrials, Yurgir, Shadowfell
Reithwin TownCentral ruinsHouse of Healing, Tollhouse, Waning Moon

Act 3 Waypoints

WaypointDistrictKey Content
RivingtonOuter districtCircus, Open Hand Temple
Wyrm’s RockFortressGortash’s coronation, Ansur
Lower City Central WallMain hubSorcerous Sundries, Elfsong camp
House of GriefNorthwestShadowheart quest, Mirror of Loss
Cazador’s PalaceNorthwestAstarion quest
Counting HouseSoutheastMinsc recruitment, vaults
Steel Watch FoundryDocksDisable Steel Watch
Bhaal TempleUndercityOrin boss fight
House of HopeDevil’s Fee → AvernusRaphael boss, legendary loot

Fast Travel Tips

  1. Waypoints unlock automatically when you walk near them. No interaction needed.
  2. Open the map (M key) → click any waypoint to teleport. Works from anywhere except combat.
  3. Camp is always accessible — the “Go to Camp” button works from any safe location.
  4. Missable areas: The Nautiloid, the Shadowfell, and the final Morphic Pool are one-way. Everything else is revisitable.
  5. Pre-Act 3 completion check: Before leaving Act 2, verify you’ve unlocked all Underdark + Mountain Pass waypoints. You can’t return after the Shadowfell.
Point of No Return: The game warns you with a popup before entering the Shadowfell (Act 2) and the Morphic Pool (Act 3). Complete all side content before crossing these points.
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Frequently Asked Questions

Can I fast travel back to Act 1 from Act 2?

Yes! You can fast travel between Acts 1 and 2 freely throughout most of Act 2. Only the Shadowfell sequence (end of Act 2) and proceeding to Act 3 lock you out. Use waypoints on your map to jump between regions instantly.

How many waypoints are there in BG3?

Approximately 50+ waypoints across all three acts. Act 1 has ~20 waypoints (Wilderness + Underdark + Mountain Pass). Act 2 has ~10 waypoints. Act 3 has ~20 waypoints in Baldur's Gate city.

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We've spent 5,000+ hours playing Baldur's Gate 3 across multiple playthroughs. Every guide is updated weekly to reflect the latest patches and community discoveries. Got a correction or suggestion? Let us know.

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